Mark Wood wrote:Just over a month into my first coaching role, not doing too bad so far

3 wins 2 losses!
Not bad for starters.
Mark Wood wrote:1. In relation to the training & Keys (page 1), how do I deal with these? what should I look for and how do they affect my stategy/game plan?
For training, a good approach is to say have 8 passes and 8 runs that you want to use and to get them trained up to 6. The difficulty for you is that you currently won't know what plays you like using and what plays you don't. This will only come from experience and watching what other people do. Remember that the plays that you use effectively train themselves over the course of the season. After a match the 2 offensive plays and 2 defensive plays listed in the match summary get 1 pt of training. When using plays in your gameplan try whenever possible to have them on a minimum of 2 pts of training. Later in the season, most of the plays that you use should be on 4+ pts of training. Because offensive and defensive plays effectively train themselves in the long run it is imperative that you train your special teams. So that will be plays KR/KV, KO, FG, PN/PC, PR/PV (depending on which ones you use).
For keys there are probably a few approaches. One way is to look at what your opponent is doing and see how many keys you have stored up on the plays that they use. Then decide which ones would suite you more. Another way is to look at your own defense and you may think that your DPL is poor so go keying the long passes that your current opponent uses. Another way, is based on your defense philosophy. WARNING, this is an extreme example. Say you call alot of OX, you may consider keying the inside runs that your opponent will be using to try and counter the negative matchups that you would undoubtedly get.
Mark Wood wrote:2. In relation to my current roster (page 2), How do I manage players with reduced status, and those with zero nominal value?
Firstly, zero nominal value are effectively window dressing, simply view them as not even being there. If you sign a free agent, they simply replace these zero nominal value players.
I used to fix reduced status players, not anymore. Don't worry about them, simply ignore the reduced status. If you go fixing or waiving these players, long term you would probably end up with a small squad albeit probably experienced. You can still win a lot of games, but this would probably mean you falling short in the playoffs when you come up against a bigger squad. The worst thing that you can do is to waive an experienced reduced status veteran. If they retire that is one thing, but please don't waive these guys! Experience on your players is very important indeed.
Mark Wood wrote:3. In relation to my team strengths (page 2), squad, form, average and relative etc.. how do thses affect my teams performance? and what should I be looking for to do and to avoid.
Ok, well, I've never looked at the average and relative values. For starting off, just ignore them it just isn't worth worrying over.
Basically, the higher the team strength the higher the effectiveness in such an area. However, I've found that you can have a non-existant team strength be not much of an issue if the form is high enough. Often caused by having alot of one type of skill being on reduced players. Again, I would say to a large extent ignore this as a problem. As long as you have team strength or form or both of them containing at least some numbers make sure that you have plays in those "weak" areas well trained and you will still be ok.
Mark Wood wrote:These are the first of my questions, hope the answers are too obvious!!!!!
There is no quick fix in the very beginning but you will pick it up quickly. You will also find that players do it their own way and there will be many people who disagree with things that I say above. That is also good, as that means that there isn't just one way of winning at this game. The secret is finding the way that suites yourself and that generally only comes with time and I started out playing gameplan in the 80s and still end up changing my views over certain aspects of the game. Good luck and enjoy!
Regards,
Troy